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Upcoming Video Game Adaptations You Need to Know About

A Closer Look at the Games Making the Jump to Movies and TV

More and more studios are bringing games to big screens and TV shows, and this time, they’re taking things seriously. Some already have scripts, and some are already filming, but all of them are worth watching. These upcoming projects show just where entertainment might be headed next.

Video game adaptations used to feel like a gamble. Studios pushed them out fast, fans learned not to expect too much, and the games were often sidelined. Times are different now, with adaptations taking their sweet time building and crafting the worlds with more care.


Some of these projects are still in their early planning, while others are quietly moving forward behind the scenes. While they’re not finalized yet, they all have moved far enough along that they deserve a closer look.


God of War


Amazon’s God of Warhas officially kicked off production in early 2026, with filming taking place in Vancouver.
The set takes place in the Norse era, basing the story on the 2018 game and its sequel. The focus will be on Kratos and Atreus travelling through realms, battling gods and monsters, and the challenges of their father-son relationship.


The casting is now confirmed, with Ryan Hurst and Callum Vinson taking on the roles of Kratos and Atreus, respectively. The supporting cast includes Norse figures like Thor, Odin, Baldur, and Sif, suggesting that the show will stay true to the game’s story. There’s still no official release date yet, but with what’s in the works, a release date in the near future is getting more realistic by the day.


Horizon Zero Dawn


A live-action Horizon Zero Dawn movie is now officially in the works at Sony. While the script is already written, there is still no announcement about its cast or director. The story will follow Aloy’s journey and the collapse of the old civilization, honoring the title’s original lore. It is still in pre-production, and a release date has not been announced, although 2027 seems likely.


Clair Obscur: Expedition 33


This project is the wild card of the bunch. Clair Obscur doesn’t have a long history yet, but it has already caught Hollywood’s attention.


The game’s story is about a dark fantasy world where people are erased from existence by a mysterious figure called the Paintress. It’s dark, strange, and visually striking—it's the kind of concept that studios would love to get their hands on. There is no casting, release window, or clear production timeline yet. But the fact that an adaptation is being talked about says a lot about the confidence behind the idea.


Split Fiction


The Split Fiction adaptation is slowly taking shape under the radar. With Sydney Sweeney already attached to the film as the lead and the game’s director already seeing the first version of the script, it’s usually a good sign that things are moving along. Its story will lean into the game’s overlapping realities and layered stories, mixing sci-fi and fantasy in a way that works well on the screen. There’s still no release window, but with the script draft done and key creatives on board, this suggests that the project is clearly past the waiting stage.


Life is Strange


The Life is Strange TV series is now moving forward in its production, and the big news is that Maisy Stella will play as Max, while Tatum Grace Hopkins takes on Chloe. It will stick to the first game’s plot, with Max discovering she can rewind time, and explore the secret of Arcadia Bay with Chloe. Now that the main cast is set, production is moving forward, but a release date has not been announced yet, so fans will have to wait a little longer.


Ghost of Tsushima


Ghost of Tsushima is getting a live-action movie, and Chad Stahelski, director of the John Wick series, is set to direct it. Sony and PlayStation Productions confirmed the project years ago, and it is still in development. The cast and release date are still unknown. The movie will be based on the game’s original story, with Jin Sakai defending Tsushima from Mongol invasion. Now, the progress is all hush-hush, but a script and creative team are already in place.


The big takeaway from this is that studios are finally slowing down and actually giving these games the care and love they deserve. Some of these are just getting started, and others are quietly brewing behind the scenes, but all are committed to doing everything right. It looks like the era of risky video game adaptations could be ending, and fans can finally breathe a little easier and get genuinely excited.

Carla April 10, 2026